50 Technology words that start with I

List of 50 Technology Words that Start with the Letter “I”. These terms are essential in areas like IT, networking, development, and digital communication.

Technology words that start with I with meaning

The following are technology words that start with I:

1. IP Address

  • A unique number assigned to each device on a network.

2. Internet

  • A global network connecting millions of computers.

3. Input Device

  • A hardware device used to enter data into a computer.

4. IoT (Internet of Things)

  • A network of connected devices that exchange data.

5. ISP (Internet Service Provider)

  • A company that provides access to the internet.

6. IDE (Integrated Development Environment)

  • A software suite for writing and testing code.

7. Interface

  • A point where two systems or components interact.

8. IRC (Internet Relay Chat)

  • A protocol for real-time text communication over the internet.

9. IP Protocol

  • Rules for sending data between devices across networks.

10. IMAP (Internet Message Access Protocol)

  • A protocol used to access and manage emails on a mail server.

11. Intranet

  • A private internal network used within an organization.

12. IT (Information Technology)

  • The use of systems for storing, retrieving, and sending information.

13. IP Camera

  • A camera that sends and receives data via the internet.

14. Incremental Backup

  • A backup that saves only changes made since the last backup.

15. Inkjet Printer

  • A printer that sprays ink onto paper to create images or text.

16. Installer

  • A program that sets up software on a device.

17. IPv4

  • The fourth version of IP using 32-bit addresses.

18. IPv6

  • The newer version of IP using 128-bit addresses.

19. IT Administrator

  • A professional who manages and maintains IT systems.

20. Import (Programming)

  • Bringing in a module, function, or library into code.

21. Information System

  • A system that collects, processes, and distributes information.

22. Icon

  • A small graphical symbol representing a program or file.

23. Ink Cartridge

  • The replaceable component in a printer containing ink.

24. Interpreter (Programming)

  • A program that runs code line-by-line without compiling.

25. Image File

  • A digital file containing a picture or graphic.

26. Increment Operator

  • A symbol in code that increases a variable’s value by one.

27. Input Field

  • A space on a form where users can enter data.

28. Integrated Circuit

  • A chip with multiple electronic components in a small package.

29. IT Support

  • Technical help provided to solve IT-related issues.

30. Information Architecture

  • The structure and organization of digital content or systems.

31. Image Processing

  • Enhancing or analyzing digital images using software.

32. Instance (OOP)

  • A concrete object created from a class in programming.

33. Interrupt

  • A signal that temporarily halts a process to run another.

34. Indexed Database

  • A database with indexes for faster data retrieval.

35. Internal Storage

  • Built-in memory used to store data and apps.

36. Incremental Development

  • Building software step-by-step with frequent updates.

37. Input Lag

  • Delay between input (like a keystroke) and response on screen.

38. Ink Absorber

  • A sponge-like pad that collects excess ink in printers.

39. ISO File

  • A digital copy of a CD/DVD stored as a single file.

40. Image Resolution

  • The detail level in an image, usually in pixels.

41. Indexed Color

  • A technique that reduces the number of colors in an image file.

42. Internet Speed

  • The rate at which data is transferred over the internet.

43. Internal Network

  • A network within an organization, not accessible from the outside.

44. Information Retrieval

  • Getting relevant data from a large collection of resources.

45. Input Port

  • A hardware port used to receive input from other devices.

46. Internet Protocol Suite

  • A set of rules governing data communication on the internet.

47. Inheritance (OOP)

  • A feature allowing a class to inherit properties from another.

48. Interactive Media

  • Digital media that responds to user input.

49. Integration Testing

  • Testing different components of software as a group.

50. IT Infrastructure

  • The hardware, software, and network resources of an IT environment.

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